Alaura's Herb Garden

"You have a good heart, dungeoneer," Alaura says after a pause. "Take care with that self-sacrificing side of yours. An enchanted dungeon is a dangerous place to put yourself at risk without very special cause.

"Still, I am satisfied with the spirit of your answers. Here, I will give you a gift." With that she reaches to a pouch hanging in her robes, opens it, and pulls out a single acorn which she gives to you. "You may need this on your journey. Be safe."

She turns away and you consider her strange gift. Will you keep it? It will use up one of the two spaces in your inventory. If you want to keep it, update your inventory accordingly. If you decide to leave it, you quietly put it in one of the clay pots in this place while Alaura's not looking.

Puzzled and wondering at her sanity, you leave via the garden's far exit.


Continue