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Alaura regards you for a moment, a wry smile on her face. "You have a kind heart, dungeoneer, and the sense to protect your life. I have no argument with that.
"Well, I must continue caring for my garden. But first, I will give you a gift." She reaches into her robes and pulls out a small pouch. She opens it, pulls out an acorn, and gives it to you. "Keep this with you, for you may need it before the end of level 1. Be safe now, and you may leave by that exit," she adds, pointing towards a different archway to the one you entered by.
She turns away and you consider her strange gift. Will you keep it? It will use up one of the two spaces in your inventory. If you want to keep it, update your inventory accordingly. If you decide to leave it, you quietly put it in one of the clay pots in this place while Alaura's not looking.
Puzzled and thinking her quite mad, you leave via the garden's far exit.